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super_mario_64:sm64_editor [2017/06/23 10:22]
shygoo ↷ Page moved from sm64:sm64_editor to super_mario_64:sm64_editor
super_mario_64:sm64_editor [2017/06/23 10:52] (current)
shygoo ↷ Links adapted because of a move operation
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 ==== Import Settings ==== ==== Import Settings ====
-{{:sm64:​sm64_editor_import.png?​direct&​200 |}} The Import Settings tab contains the controls for importing a new level from Wavefront OBJ format (.obj/.mtl files).+{{super_mario_64:​sm64_editor_import.png?​direct&​200 |}} The Import Settings tab contains the controls for importing a new level from Wavefront OBJ format (.obj/.mtl files).
  
 ==== Level Settings ==== ==== Level Settings ====
-{{:sm64:​sm64_editor_level.png?​direct&​200 |}} The Level Settings tab contains controls for terrain, music, environment,​ background, fog, and entry point.+{{super_mario_64:​sm64_editor_level.png?​direct&​200 |}} The Level Settings tab contains controls for terrain, music, environment,​ background, fog, and entry point.
  
 ==== RAM Bank ==== ==== RAM Bank ====
-{{:sm64:​sm64_editor_ram.png?​direct&​200 |}} The RAM Bank tab allows selection of the RAM banks for objects and enemies that can be placed in the level.+{{super_mario_64:​sm64_editor_ram.png?​direct&​200 |}} The RAM Bank tab allows selection of the RAM banks for objects and enemies that can be placed in the level.
  
 ==== Collision ==== ==== Collision ====
-{{:sm64:​sm64_editor_collision.png?​direct&​200 |}} The Collision tab configures the collision type for each material type in the level model.+{{super_mario_64:​sm64_editor_collision.png?​direct&​200 |}} The Collision tab configures the collision type for each material type in the level model.
  
 ==== Special Material ==== ==== Special Material ====
-{{:sm64:​sm64_editor_special.png?​direct&​200 |}} The Special Material tab allows adding of water boxes, lava, haze, and scrolling textures.+{{super_mario_64:​sm64_editor_special.png?​direct&​200 |}} The Special Material tab allows adding of water boxes, lava, haze, and scrolling textures.
  
 ==== ROM Settings ==== ==== ROM Settings ====
-{{:sm64:​sm64_editor_rom.png?​direct&​200 |}} The ROM Settings tab contains many general ROM settings such as starting level, camera, checksum, start lives.+{{super_mario_64:​sm64_editor_rom.png?​direct&​200 |}} The ROM Settings tab contains many general ROM settings such as starting level, camera, checksum, start lives.
  
 ==== Miscellaneous ==== ==== Miscellaneous ====
 The Miscellaneous tab contains everything else, like boss star positions, trajectories (e.g. Koopa-the-Quick), ​ The Miscellaneous tab contains everything else, like boss star positions, trajectories (e.g. Koopa-the-Quick), ​
-{{:sm64:​sm64_editor_misc.png?​direct&​200 |}}+{{super_mario_64:​sm64_editor_misc.png?​direct&​200 |}}
 ---- ----
-{{:sm64:​sm64_editor_tweak_manager.png?​direct&​200 |}} +{{super_mario_64:​sm64_editor_tweak_manager.png?​direct&​200 |}} 
-{{:sm64:​sm64_editor_text_editor.png?​direct&​200 |}} +{{super_mario_64:​sm64_editor_text_editor.png?​direct&​200 |}} 
-{{:sm64:​sm64_editor_hex.png?​direct&​200 |}}+{{super_mario_64:​sm64_editor_hex.png?​direct&​200 |}}
 It also contains some nice tools for managing tweaks, a dialog editor, a hex editor, and applying PPF patches. It also contains some nice tools for managing tweaks, a dialog editor, a hex editor, and applying PPF patches.
  
 ==== Music Settings ==== ==== Music Settings ====
-{{:sm64:​sm64_editor_music.png?​direct&​200 |}}+{{super_mario_64:​sm64_editor_music.png?​direct&​200 |}}
  
 ===== Changes Made to ROM ===== ===== Changes Made to ROM =====