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super_mario_64:title_screen [2017/06/23 09:51]
shygoo ↷ Links adapted because of a move operation
super_mario_64:title_screen [2017/06/23 10:22] (current)
shygoo ↷ Links adapted because of a move operation
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 ======== Title Screen ======== ======== Title Screen ========
  
-The title screen is displayed from the main level scripts using a combination of [[super_mario_64:​geometry_layout_commands]] and assembly. The top level script at 108A10 loads the level script at 269EA0 into segment 0x14 and jumps to the beginning of it. The 269EA0 level scripts loads assembly from 21F4C0-269EA0 to RAM 8016F000, 219E00 into segment 0x13, MIO0 block from 26A3A0 (main menu textures) into segment 0x07, and starts a geo layout area from 0x140002D0.+The title screen is displayed from the main level scripts using a combination of [[sm64:​geometry_layout_commands]] and assembly. The top level script at 108A10 loads the level script at 269EA0 into segment 0x14 and jumps to the beginning of it. The 269EA0 level scripts loads assembly from 21F4C0-269EA0 to RAM 8016F000, 219E00 into segment 0x13, MIO0 block from 26A3A0 (main menu textures) into segment 0x07, and starts a geo layout area from 0x140002D0.
  
 The geo layout at 0x140002D0 has two interesting commands: The geo layout at 0x140002D0 has two interesting commands: