====== Geometry Layouts ======
These scripts load display lists within the [[banjo_tooie:model_data|model file]], with certain aspects, properties, and checks applied. They are found at the end of a model file.
==== 0x02: BONE ====
Loads a display list from the DL segment and attaches it to the current group of bones with ID.
Usage:
^ Value/Syntax ^ Description ^
| [00 00 00 02] | Bone Command ID |
| [00 00 aa aa] | Load DL - DL Segment Address/8 (Example: 0x1C = 0xE0)|
| [bb cc dd dd] | bb=Continue*, cc=Bone ID, dddd=?? |
| [00 00 00 00] | If bb=10, these four bytes are written before the next command. |
*Continue: If 00, GeoLayout stops after command. If 0x10, GeoLayout continues.
----
==== 0x03: LOAD DL ====
Loads a display list from offset of F3DEX2 segment
Usage:
^ Value/Syntax ^ Description ^
| [00 00 00 03] | Load DL Command ID |
| [00 00 00 aa] | 00 to end GeoLayout after command, 0x10 to continue |
| [bb bb cc cc] | bbbb=Offset in DL Segment/0x08, cccc=Tri Count |
| [00 00 00 00] | If aa=10, these four bytes are written before the next command. |
*Continue: If 00, GeoLayout stops after command. If 0x10, GeoLayout continues.
''Example: 00 00 00 03 00 00 00 00 00 2D 00 10''
Addr= 0x2D*0x08 offset from F3DEX2 Segment Start, 0x168
0x10= 16 triangles in DL
----
==== 0x05: BONE ====
Usage currently unknown.
----
==== 0x08: ?????? ====
Usage currently unknown.
----
==== 0x0A: ?????? ====
Usage currently unknown.
----
==== 0x0D: DRAW DISTANCE ====
Applies draw distance to descending geometry
Usage:
^ Value/Syntax ^ Description ^
| [00 00 00 0D] | Command |
| [00 00 00 aa] | 00 for final instance, 28 otherwise |
| [XX XX YY YY ZZ ZZ] | Draw distance: Negative Coords|
| [XX XX YY YY ZZ ZZ] | Draw distance: Positive Coords |
| [bb bb cc cc] | bbbb= ?? Usually 0018, cccc= ????? |
----
==== 0x11: LOAD DL ====
Usage currently unknown.
----
==== 0x18: LOAD DL ====
Usage currently unknown.
----