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chameleon_twist [2017/07/12 10:13] skeletons created |
chameleon_twist [2017/07/12 10:18] (current) skeletons |
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~~NOTOC~~ | ~~NOTOC~~ | ||
==== Level Select ==== | ==== Level Select ==== | ||
- | **800961F4** - Load level routine, A0 is level ID. | + | **800961F4** - Load level routine, A0 is level ID.\\ |
- | **800C0760** - Loads room in level , A0 is room ID. 0x0F in Bomb Land is the Black battle. | + | **800C0760** - Loads room in level , A0 is room ID. 0x0F in Bomb Land is the Black battle.\\ |
- | **8029D05F** - Level selected in Battle Mode. | + | **8029D05F** - Level selected in Battle Mode.\\ |
Below is a table of level ID's used by the routine **800961F4**. | Below is a table of level ID's used by the routine **800961F4**. | ||
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==== Character Select ==== | ==== Character Select ==== | ||
- | **800F06DC** - Character ID each player has selected. | + | **800F06DC** - Character ID each player has selected.\\ |
- | **80266E5F** - Character selected on Adventure Mode character select screen. | + | **80266E5F** - Character selected on Adventure Mode character select screen.\\ |
- | **80200C01** - Can be set to 0x0C to unlock Black and White. | + | **80200C01** - Can be set to 0x0C to unlock Black and White.\\ |
- | **810A1090** - NOP to allow selecting Black in Adventure Mode. | + | **800A1090** - NOP to allow selecting Black in Adventure Mode.\\ |
^ Value ^ Character ^ | ^ Value ^ Character ^ | ||
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==== Perfect Code ==== | ==== Perfect Code ==== | ||
- | The 'Perfect Code' is a code which appears after you complete the game with White, also without taking any damage. The code is first shown on the ending screen, then on the main menu. The Perfect Code is stored at **80200C04** before the high-scores, and is seemingly only ever access on the ranking screen, when the game starts, and when the ending sequence starts. Below are some relevant locations. | + | The 'Perfect Code' appears after you complete the game with White and take no damage, its purpose is currently unknown. The code is first shown on the ending screen, then on the main menu. The Perfect Code is stored at **80200C04** before the high-scores, and is seemingly only ever access on the ranking screen, when the game starts, and when the ending sequence starts. Below are some relevant addresses. |
- | **800A207C** - Writes Perfect Code to main menu. | + | **800A207C** - Shows Perfect Code on main menu.\\ |
- | **800A8F4C** - Writes to **80200C04** (Perfect Code) when credits start. | + | **800A8F4C** - Writes to **80200C04** (Perfect Code) when credits start.\\ |
- | **80200C01** - Can be set to 0x10 to display the Perfect Code on the main menu. | + | **80200C01** - Can be set to 0x10 to display the Perfect Code on the main menu.\\ |
Some examples of Perfect Codes I have received are FBEB88A9 and 8BDC06C7. | Some examples of Perfect Codes I have received are FBEB88A9 and 8BDC06C7. |