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super_mario_64:actions [2016/05/18 09:42]
david Added more actions; got all of the 0x080 group.
super_mario_64:actions [2019/01/04 02:12] (current)
starkus
Line 12: Line 12:
 | 0x180 | 0x80275FE0 | On Ground (punching, sweep-kick) | | 0x180 | 0x80275FE0 | On Ground (punching, sweep-kick) |
  
-===== List of actions ​(incomplete) ​=====+===== List of actions =====
 0x8033B17C (Mario->​0x0C) = current action, 0x8033B17C (Mario->​0x0C) = current action,
 0x8033B180 (Mario->​0x10) = previous action. 0x8033B180 (Mario->​0x10) = previous action.
Line 18: Line 18:
 ^ Action ^ Group ^ JAL to ^ Description ^ ^ Action ^ Group ^ JAL to ^ Description ^
 | 0x00000383 | 0x180 | 0x8027546C | Grabbed MIPS | | 0x00000383 | 0x180 | 0x8027546C | Grabbed MIPS |
-| 0x00000385 | 0x180 | 0x802755FC | dive end animation (grabbed MIPS) | +| 0x00000385 | 0x180 | 0x802755FC | Dive end animation (grabbed MIPS) | 
-| 0x00000386 | 0x180 | 0x802759B4 | dive end animation |+| 0x00000386 | 0x180 | 0x802759B4 | Dive end animation |
 | 0x00000387 | 0x180 | 0x802756C8 | Put down MIPS | | 0x00000387 | 0x180 | 0x802756C8 | Put down MIPS |
 | 0x00000390 | 0x180 | 0x80275A80 | Grab bowser'​s tail | | 0x00000390 | 0x180 | 0x80275A80 | Grab bowser'​s tail |
 | 0x00000391 | 0x180 | 0x80275B34 | Holding onto bowser'​s tail | | 0x00000391 | 0x180 | 0x80275B34 | Holding onto bowser'​s tail |
 | 0x00000392 | 0x180 | 0x80275E78 | Let go of bowser'​s tail | | 0x00000392 | 0x180 | 0x80275E78 | Let go of bowser'​s tail |
-| 0x00000479 | 0x040 | | long-jump ground landing |+| 0x00000442 | 0x040 | 0x80266734 | ??? | 
 +| 0x00000443 | 0x040 | 0x80266AF8 | Stop Mario | 
 +| 0x00000444 | 0x040 | 0x80266D4C | Turn around 180 degrees | 
 +| 0x00000447 | 0x040 | 0x8026699C | Carrying King bob-omb/​Chuckya | 
 +| 0x0000044B | 0x040 | 0x80267240 | ??? | 
 +| 0x00000474 | 0x040 | 0x80269264 | Pickup object?? | 
 +| 0x00000475 | 0x040 | 0x80269300 | Pickup object?? | 
 +| 0x00000476 | 0x040 | 0x80269788 | ??? | 
 +| 0x00000477 | 0x040 | 0x802697DC | Pickup object?? | 
 +| 0x00000479 | 0x040 | 0x8026939C ​Long-jump ground landing |
 | 0x000004A8 | 0x080 | 0x8026F158 | ??? | | 0x000004A8 | 0x080 | 0x8026F158 | ??? |
 | 0x0000054C | 0x140 | 0x8025F970 | Climb up from edge | | 0x0000054C | 0x140 | 0x8025F970 | Climb up from edge |
Line 87: Line 96:
 | 0x0002033C | 0x100 | 0x8025B0A4 | Lower torso stuck in snow | | 0x0002033C | 0x100 | 0x8025B0A4 | Lower torso stuck in snow |
 | 0x00020370 | 0x140 | 0x8025FB90 | Being carried by King bob-omb/​Chuckya | | 0x00020370 | 0x140 | 0x8025FB90 | Being carried by King bob-omb/​Chuckya |
-0x00020460 ​| 0x040 | | taken fall damage ​(50% of health) | +0x00020449 ​| 0x040 | 0x8026795C ​On fire (Lose 3 health) | 
-0x00020462 ​| 0x040 | | taken fall damage ​from hitting a wall (25% of health) ​|+0x00020460 ​| 0x040 | 0x802689F8 ​Fallen down from high place (on back) | 
 +| 0x00020461 | 0x040 | 0x80268ADC | Fallen down from high place (on stomach) | 
 +| 0x00020462 | 0x040 | 0x80268B64 | Knocked down after hitting a wall 
 +| 0x00020463 | 0x040 | 0x80268BB0 | Knocked down, got up quickly | 
 +| 0x00020464 | 0x040 | 0x80268BFC | Stumbling from getting hit | 
 +| 0x00020465 | 0x040 | 0x80268C48 | Stumbling from getting hit | 
 +| 0x00020466 | 0x040 | 0x80268C94 | Stumbled backward from getting hit | 
 +| 0x00020467 | 0x040 | 0x80268D04 | Knocked backward hard |
 | 0x00021311 | 0x100 | 0x80258744 | Kill Mario | | 0x00021311 | 0x100 | 0x80258744 | Kill Mario |
 | 0x00021312 | 0x100 | 0x80258964 | Kill Mario by quicksand | | 0x00021312 | 0x100 | 0x80258964 | Kill Mario by quicksand |
Line 104: Line 120:
 | 0x0020054A | 0x140 | 0x8025F1E4 | Some landing animation? | | 0x0020054A | 0x140 | 0x8025F1E4 | Some landing animation? |
 | 0x0080023C | 0x000 | 0x8026350C | Ground pound hit | | 0x0080023C | 0x000 | 0x8026350C | Ground pound hit |
-| 0x00800380 | 0x180 | 0x80275328 | leg sweep attack / punching | +| 0x00800380 | 0x180 | 0x80275328 | Leg sweep attack / punching ​
-| 0x0080045A | 0x040 | | slide move (on ground) |+| 0x00800457 | 0x040 | 0x802665B4 | Punch? ​
 +| 0x0080045A | 0x040 | 0x80268338 ​Slide move (on ground) |
 | 0x008008A9 | 0x080 | 0x8026C9FC | Ground pounding | | 0x008008A9 | 0x080 | 0x8026C9FC | Ground pounding |
 | 0x0081089B | 0x080 | 0x8026BF40 | Riding koopa shell | | 0x0081089B | 0x080 | 0x8026BF40 | Riding koopa shell |
-| 0x00840452 | 0x040 | | Sliding on butt | +| 0x00840452 | 0x040 | 0x80268074 ​| Sliding on butt | 
-0x00880456 ​| 0x040 | | dive (sliding on ground) ​+0x00840454 ​| 0x040 | 0x802680D4 ​Roll grab object? ​
-| 0x00880456 | 0x040 | | Shot out of cannon, landed safely ​|+| 0x00880456 | 0x040 | 0x80268684 ​Dive (sliding on ground) ​|
 | 0x00880898 | 0x080 | 0x8026E968 | Shot out of cannon | | 0x00880898 | 0x080 | 0x8026E968 | Shot out of cannon |
-| 0x01000882 | 0x080 | 0x8026B814 | triple ​jump |+| 0x008C0453 | 0x040 | 0x802685C0 | Get up from dive? | 
 +| 0x008C0455 | 0x040 | 0x80268608 | Slide grabbed object? | 
 +| 0x01000882 | 0x080 | 0x8026B814 | Triple ​jump |
 | 0x01000883 | 0x080 | 0x8026B90C | backflip | | 0x01000883 | 0x080 | 0x8026B90C | backflip |
 | 0x01000887 | 0x080 | 0x8026BCC0 | Side somersault | | 0x01000887 | 0x080 | 0x8026BCC0 | Side somersault |
Line 133: Line 152:
 | 0x010208BD | 0x080 | 0x8026D608 | Knocked down forward | | 0x010208BD | 0x080 | 0x8026D608 | Knocked down forward |
 | 0x010208BE | 0x080 | 0x8026D560 | Knocked down backward | | 0x010208BE | 0x080 | 0x8026D560 | Knocked down backward |
-| 0x018008AA | 0x080 | 0x8026E59C | slide move (moving + pressing Z then B) |+| 0x018008AA | 0x080 | 0x8026E59C | Slide move (moving + pressing Z then B) |
 | 0x018008AC | 0x080 | 0x8026E810 | Jump kick | | 0x018008AC | 0x080 | 0x8026E810 | Jump kick |
-| 0x0188088A | 0x080 | 0x8026C1E0 | dive |+| 0x0188088A | 0x080 | 0x8026C1E0 | Dive |
 | 0x0281089A | 0x080 | 0x8026BF40 | Riding koopa shell | | 0x0281089A | 0x080 | 0x8026BF40 | Riding koopa shell |
-| 0x03000880 | 0x080 | 0x8026B6A0 | jump +| 0x03000880 | 0x080 | 0x8026B6A0 | Jump 
-| 0x03000881 | 0x080 | 0x8026B740 | second ​jump |+| 0x03000881 | 0x080 | 0x8026B740 | Second ​jump |
 | 0x03000885 | 0x080 | 0x8026C880 | ??? | | 0x03000885 | 0x080 | 0x8026C880 | ??? |
 | 0x03000886 | 0x080 | 0x8026BDCC | Jumping off of tree/pole | | 0x03000886 | 0x080 | 0x8026BDCC | Jumping off of tree/pole |
Line 147: Line 166:
 | 0x030008A0 | 0x080 | 0x8026BAB8 | Jumping with object | | 0x030008A0 | 0x080 | 0x8026BAB8 | Jumping with object |
 | 0x030008AF | 0x080 | 0x8026F840 | Sparkle triple jump | | 0x030008AF | 0x080 | 0x8026F840 | Sparkle triple jump |
-| 0x04000440 | 0x040 | | moving | +| 0x04000440 | 0x040 | 0x80266354 ​| moving | 
-| 0x04000445 | 0x040 | | moving (sudden stop) | +| 0x04000445 | 0x040 | 0x80266E48 ​| moving (sudden stop) | 
-| 0x0400044A | 0x040 | | moving (slowing down) | +| 0x0400044A | 0x040 | 0x80266FC8 ​| moving (slowing down) 
-| 0x04000471 | 0x040 | | taken fall damage (25% of health) ​+| 0x04000470 | 0x040 | 0x80269108 | Landed on ground ​
-| 0x04000478 | 0x040 | | triple ​jump ground landing | +| 0x04000471 | 0x040 | 0x80269170 ​Landed on ground harder | 
-| 0x0400047A | 0x040 | | backflip ​ground landing | +| 0x04000472 | 0x040 | 0x8026947C | Double jump landing | 
-| 0x04008448 | 0x040 | | crawling ​|+| 0x04000473 | 0x040 | 0x802691D8 | Side-flip landing ​
 +| 0x04000478 | 0x040 | 0x802694E4 ​Triple ​jump ground landing | 
 +| 0x0400047A | 0x040 | 0x80269588 ​Back-flip ​ground landing | 
 +| 0x04008448 | 0x040 | 0x80267728 ​Crawling ​|
 | 0x04001301 | 0x100 | 0x8025B58C | Activate intro cutscene | | 0x04001301 | 0x100 | 0x8025B58C | Activate intro cutscene |
 +| 0x04808459 | 0x040 | 0x80268168 | Stop riding koopa shell |
 | 0x08000206 | 0x000 | 0x80262080 | ??? | | 0x08000206 | 0x000 | 0x80262080 | ??? |
 | 0x08000207 | 0x000 | 0x802619D0 | ??? | | 0x08000207 | 0x000 | 0x802619D0 | ??? |
 | 0x08000208 | 0x000 | 0x80261AD0 | Holding king bob-omb/​Chuckya | | 0x08000208 | 0x000 | 0x80261AD0 | Holding king bob-omb/​Chuckya |
-| 0x08000225 | 0x000 | 0x80262FEC | slide move end animation | +| 0x08000225 | 0x000 | 0x80262FEC | Slidekick ​move end animation | 
-| 0x0800022F | 0x000 | 0x80262F50 | backflip ​end animation |+| 0x0800022F | 0x000 | 0x80262F50 | Back-flip ​end animation |
 | 0x08000234 | 0x000 | 0x802630F8 | Pickup object? | | 0x08000234 | 0x000 | 0x802630F8 | Pickup object? |
 | 0x08000235 | 0x000 | 0x802631F0 | Pickup object? | | 0x08000235 | 0x000 | 0x802631F0 | Pickup object? |
 | 0x08000239 | 0x000 | 0x80262FEC | Bounce out of lava end animation | | 0x08000239 | 0x000 | 0x80262FEC | Bounce out of lava end animation |
 | 0x0800023A | 0x000 | 0x80262EF0 | triple jump end animation | | 0x0800023A | 0x000 | 0x80262EF0 | triple jump end animation |
-| 0x0800023B | 0x000 | 0x8026305C | longjump ​end animation |+| 0x0800023B | 0x000 | 0x8026305C | Long-jump ​end animation |
 | 0x0800043F | 0x000 | 0x80262398 | Roll grab object? Changes action to 0x08000207 | | 0x0800043F | 0x000 | 0x80262398 | Roll grab object? Changes action to 0x08000207 |
 | 0x0800034B | 0x140 | 0x8025F6C0 | Hanging on a ledge | | 0x0800034B | 0x140 | 0x8025F6C0 | Hanging on a ledge |
Line 171: Line 194:
 | 0x08100340 | 0x140 | 0x8025E21C | On tree/pole | | 0x08100340 | 0x140 | 0x8025E21C | On tree/pole |
 | 0x08200348 | 0x140 | 0x8025EF58 | Some landing animation? | | 0x08200348 | 0x140 | 0x8025EF58 | Some landing animation? |
-| 0x0C000203 | 0x000 | 0x80261268 | sleeping ​+| 0x0C000203 | 0x000 | 0x80261268 | Sleeping ​
-| 0x0C000204 | 0x000 | 0x802614FC | waking ​up |+| 0x0C000204 | 0x000 | 0x802614FC | Waking ​up |
 | 0x0C000227 | 0x000 | 0x802635E8 | Looking around with zoomed-in camera (C-button up) | | 0x0C000227 | 0x000 | 0x802635E8 | Looking around with zoomed-in camera (C-button up) |
-| 0x0C000230 | 0x000 | 0x80262D68 | landing ​from jump | +| 0x0C000230 | 0x000 | 0x80262D68 | Landing ​from jump | 
-| 0x0C000231 | 0x000 | 0x80262DC4 | landing ​from double-jump | +| 0x0C000231 | 0x000 | 0x80262DC4 | Landing ​from double-jump | 
-| 0x0C000232 | 0x000 | 0x80262E94 | landing ​from falling off cliff | +| 0x0C000232 | 0x000 | 0x80262E94 | Landing ​from falling off cliff | 
-| 0x0C000233 | 0x000 | 0x80262E20 | landing ​from side-somersault | +| 0x0C000233 | 0x000 | 0x80262E20 | Landing ​from side-somersault | 
-| 0x0C00023D | 0x000 | 0x802621DC | end of sliding animation | +| 0x0C00023D | 0x000 | 0x802621DC | End of sliding animation | 
-| 0x0C00023E | 0x000 | 0x802622DC | end of ground-pound animation | +| 0x0C00023E | 0x000 | 0x802622DC | End of ground-pound animation ​/ end of butt-sliding ​
-| 0x0C008220 | 0x000 | 0x80261DB4 | crouching ​+| 0x0C008220 | 0x000 | 0x80261DB4 | Crouching ​
-| 0x0C008221 | 0x000 | 0x80262530 | start crouching | +| 0x0C008221 | 0x000 | 0x80262530 | Start crouching | 
-| 0x0C008222 | 0x000 | 0x80262650 | stop crouching | +| 0x0C008222 | 0x000 | 0x80262650 | Stop crouching | 
-| 0x0C008223 | 0x000 | 0x80262770 | start crawling | +| 0x0C008223 | 0x000 | 0x80262770 | Start crawling | 
-| 0x0C008224 | 0x000 | 0x80262890 | stop crawling |+| 0x0C008224 | 0x000 | 0x80262890 | Stop crawling |
 | 0x0C400201 | 0x000 | 0x80260CB4 | Idle | | 0x0C400201 | 0x000 | 0x80260CB4 | Idle |
 | 0x0C400202 | 0x000 | 0x80261000 | Yawning | | 0x0C400202 | 0x000 | 0x80261000 | Yawning |
Line 197: Line 220:
 | 0x20001305 | 0x100 | 0x80257AB0 | You got 1/​3/​8/​30/​50/​70 stars IC message | | 0x20001305 | 0x100 | 0x80257AB0 | You got 1/​3/​8/​30/​50/​70 stars IC message |
 | 0x20001306 | 0x100 | 0x80257748 | Talking to a NPC (Toad/​KTQ/​Bowser) | | 0x20001306 | 0x100 | 0x80257748 | Talking to a NPC (Toad/​KTQ/​Bowser) |
 +| 0x20810446 | 0x040 | 0x80267504 | Riding koopa shell |
 | 0x300024D0 | 0x0C0 | 0x80271AA0 | Swimming in water | | 0x300024D0 | 0x0C0 | 0x80271AA0 | Swimming in water |
 | 0x300024D1 | 0x0C0 | 0x80271D04 | Swimming in water (slowing down) | | 0x300024D1 | 0x0C0 | 0x80271D04 | Swimming in water (slowing down) |